The steps to create your own dll that Rise of Industry can correctly import are the following (here we assume you are using Visual Studio 2017 Community): If you just want to learn how to translate the game, click HERE. References can be found in the Rise of Industry_Data/Managed folder in the game's root folder (Downloaded via Steam or GoG). To write code that the API can understand, you'll have to create a new C# library project and add the references you need. There are no current plans for adding code written in Lua. (the free Community edition will work just fine) and Unity 2018.1.0f2 ( do not use Unity 2018.2). To create the dll files we strongly recommend using Visual Studio. The modding API in Rise of Industry is able to load custom compiled C# code files in the form of dll files. ![]() ![]() 5 Extending the Building Panel (Advanced).
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |